Thursday, August 2, 2012

Mission: Faith in Armor (Rank 3-2)

This mission is short, but it can be challenging, especially if you are trying to play this mission along. Unlike recent missions, there is only one level to this mission, so all you need is 10 energy. There are also a lot of new features and you need to be very good at dodging. The first feature is shown below, and it is those monsters that I think are called drones. They are similar to the moving spike things, except these cause the fire status when you touch them and they revive themselves if you kill them. Simply avoid them and keep going.


The next new thing is cages, inside those cages shown below contains fairly weak monsters, but you can avoid them if you don't open all of the cages. Cages are the same size as blocks, but they are red and white.


Below I have shown the first confusing spot. So you are trying to open the gate on the right side (not shown in pic). However, when you press the button at the bottom left of the screenshot, you open the top gate with heart blocks and green block inside. Then you must destroy the cages (which in the screenshot should be the area my character is looking at) and you should release a NPC knight that follows you. After you destroy the cage and free the knight, then the gate on the right side of the room will open.


Right after that confusing room, you will enter the final battle room. As you can see below, there are three indestructible moving spikes. After all of your teammates stand on the big button, there will be a lot of monsters and stone cannons that will appear, so you will lose a ton of heath from the cannons and the spikes. If you always stay in the center of the room, the spikes will never get you, but the cannons will, so you need good reflexive dodging.


Reward: 30 prestige, Cobalt Helm, Cobalt Armor

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