Saturday, August 11, 2012

When Should You Buy Energy?

Similar to my "When Should You Buy Rubies?" guide on my GoodGame Empire blog, in this post, I'm going to be talking about what you should think about before you start spending your money on Spiral Knights. Of course, this is only my opinions, so if you are extremely rich and don't care about wasting your money, then go right ahead. Below, I'll list a few questions that you should ask yourself and then in parentheses I explain why you should consider it before paying for energy in Spiral Knights.

1. Do you often lose interest in your games in less than a year and change the games you play often? (if you do, then you are likely to pay money for Spiral Knights and then quit Spiral Knights, meaning all that money you used would completely be wasted)

2. Would you much rather like to solo all of the missions and levels in the Clockworks? (If yes, you might want to use crystal energy to purchase better weapons and armor for soloing)

3. Do you play for over four hours of Spiral Knights every day? (If no, then using only your mist energy, it should be able to recharge fast enough for you to play everyday)

4. Do you have friends that you play Spiral Knights with? (Without friends, it is much more likely that you will lose interest in Spiral Knights quickly)

These are just some basics that you should ask. Of course, if you are under 18 and don't have a credit card, you have to go through more trouble buying crystal energy. Luckily, there are lots of options, so even if you have cash, you can mail it in, purchase Ultimate Game Cards, and other options. Personally, I think Spiral Knights is making way too much money and marking their virtual items to be way to expensive. Think of Runescape, you only pay like $7 a month and it's a much better developed MMORPG, while here, there are packages that are as expensive as $40!

Mission: Strength in Unity (Rank 3-2)

For the first time, I've actually noticed that this mission changes every single time you try to complete it. I think I realized the same thing for a few of the other previous missions, but I was just confused and didn't think that the missions actually changed. Because of that, I'm not going to be so specific about the map because there are at least five or six different maps for this same mission. Fortunately, all of the maps follow the same concept.


Right at the beginning there will always be a small maze of buttons, pop-up spikes, blocks, and monsters. Usually, you have to press multiple buttons to get pass the maze, but sometimes there are a lot of gates involved, making it more confusing. After the mazes, there will be a lot of intersections. Remember to never step on the big button if you haven't explored every path, because this mission has a good amount of green and heart blocks.


I'm not sure if crystal blocks are in every version of this mission, but it was in my version, so I'm going talk about it. The trick here, if you don't want to fight all of the monsters that is, is to try to calculate which crystal blocks to destroy since they will destroy all adjacent blocks of the same color. If you want the loot and heat from the monsters, then you shouldn't care about the crystal blocks, but watch out for the explosive ones.


Like most maps, there are two levels/floors to this mission, costing you a total of 20 energy, and you are going to die at least twice unless you get lucky like me and pick up a lot of heart capsules. And for the second level, it has never changed for me, so I think there is only one version to it. So the second level to this mission is kind of similar to the mission Skies Under Cradle (Rank 2-2), except this one isn't nearly as long and isn't nearly as confusing. Be sure to break all of the blocks on this level because there are sometimes hidden buttons that you need to open gates with. After a short exploration, you'll reach the area similar to the screenshot shown above. This is the boss room, where you have to fight around four waves of monsters to open the gate and finish. To the right side of my character on the screenshot above, is a new monster. It is similar to the squirrel/fox monster, except this one is much stronger. This monster attacks more often, attacks three times in a row, and moves quite fast, so avoid getting attacked by it.

Reward: 30 prestige, Defender, Blast Bomb

Friday, August 10, 2012

Guide to Auction House 3


Yeah...sorry that I didn't post anything for about a week. I was playing to much other games that I didn't really feel like playing Spiral Knights anymore. Well, I've found time again and after you start playing the game, it can get pretty addicting if you have a ton of time to play, which I don't, since high school is starting for me in a week and I've got to get ready. Anyways, this post is another guide about the Auction House, and this time it's about purchasing items. For this strategy, instead of choosing the "Sort by Buy Price" on the top right corner of the Auction House page, you can either select "Sort by End Time" or "Sort by Bid Price." Basically, you want to find an item that has a really high buy price, so that it is certain that no one is going to buy that item using the buy price. Also, it's good to look for items with no bid price limit so that you can bid one crown for items that require hundreds or even thousands of crowns to buy. Also, you want an item with a really low amount of time left, so that it is more unlikely for someone to bid just a little bit above you and be able for them to get the item. This is a great and easy way to make lots of crowns if you do it right.

Thursday, August 2, 2012

Mission: Faith in Armor (Rank 3-2)

This mission is short, but it can be challenging, especially if you are trying to play this mission along. Unlike recent missions, there is only one level to this mission, so all you need is 10 energy. There are also a lot of new features and you need to be very good at dodging. The first feature is shown below, and it is those monsters that I think are called drones. They are similar to the moving spike things, except these cause the fire status when you touch them and they revive themselves if you kill them. Simply avoid them and keep going.


The next new thing is cages, inside those cages shown below contains fairly weak monsters, but you can avoid them if you don't open all of the cages. Cages are the same size as blocks, but they are red and white.


Below I have shown the first confusing spot. So you are trying to open the gate on the right side (not shown in pic). However, when you press the button at the bottom left of the screenshot, you open the top gate with heart blocks and green block inside. Then you must destroy the cages (which in the screenshot should be the area my character is looking at) and you should release a NPC knight that follows you. After you destroy the cage and free the knight, then the gate on the right side of the room will open.


Right after that confusing room, you will enter the final battle room. As you can see below, there are three indestructible moving spikes. After all of your teammates stand on the big button, there will be a lot of monsters and stone cannons that will appear, so you will lose a ton of heath from the cannons and the spikes. If you always stay in the center of the room, the spikes will never get you, but the cannons will, so you need good reflexive dodging.


Reward: 30 prestige, Cobalt Helm, Cobalt Armor

Mission: The Pioneers (Rank 3-2)


I believe that this mission is the only easy mission in Rank 3-2. Like most other easy missions, all that you have to do is read the chat between your character and Kora. Kora tells you about elite knights that were first sent into the Clockworks who never returned. In the four missions in Rank 3-2 following this one I'm assuming you try to solve the mystery of the missing knights who first went into the Clockworks.

Reward: 15 prestige

Guide to the Auction House 2


Making money from the Auction House is one tricky thing, just as it is in real life. In my previous post about the Auction House, I wrote about a strategy to buy items. This post is about one good strategy to sell your items. For those who don't know you are required to pay a listing fee that is refundable only if your item is sold. If not, then you lose the money you paid for the listing fee. This means that if your auctions are constantly not getting sold, you end up losing money. First go to "By Category" on the top left of the Auction House page. Then search the item that you want to sell. Make sure that your search results appear in order of lowest to highest buy-prices, which you can change at the top right corner of the page. Look at the offer at the top of the page and calculate their price per item. Then when you make your auction, make your price per item a few crowns lower than the current lowest buy-price item. That way, your offer will appear at the top when sorted by buy-price, telling buyers it is the cheapest buy-price, and getting the item/s to be sold quickly. It is also smart to sell items such as materials in groups of 5 or 10, because not many buyers want to buy hundreds of materials or other items at a time.

Wednesday, August 1, 2012

Mission: Toy Soldiers (Rank 3-1)

This mission is one of the hardest missions so far. If you plan on trying to complete this mission alone, be prepared to die at least once. There are almost no heart blocks at the places you need it the most, and there are two bosses that have a ton of health. Before we get to that, let's start at the beginning. So as usual, there are two levels in this mission, requiring 20 energy total, and there are no energy gates on this mission. Even at the beginning, the map for this mission is quite confusing. There are lots of split roads and hidden buttons, so be sure to destroy all of the blocks just to make sure. Also, if you see a really big button that requires your whole team to step on it, do not step on it until you have explored every path and room before that button. There are a few (at least three) rooms filled with green blocks that give you goodies that you don't want to miss. Throughout the entire mission, be careful of the stone cannons because they can cause a lot of damage and you don't get to heal a lot.

The first level (or floor or whatever) of the mission should easy, and you shouldn't die at all. However, on the second level, the hard part comes. Not long after you take the first elevator, you will go into a room with the first boss, as shown below.


Yep, you should have met a similar boss in a previous mission, but that time was nearly not as hard as this. This time, not only does this boss shoot black orbs in a much less predictable fashion, but it also has big black spikes circling around it. Also, right in front of the boss, there is a square that respawns an enemy Mecha Knight every time you kill the previous one, making it quite annoying if you play this solo. This boss has so much health that it takes around 5-10 minutes to kill this guy if you play by yourself. The next boss is not far after the first boss and it is stronger, as shown below.


This second boss not only has a new shield surrounding it, but it has spawns two Mecha Knights on each side of it. Plus there are two stone cannons at the far top corners of the room that you should take out first. This is the place where I died the first time I played this mission. There ends up being two Mecha Knights that harass you while the boss never seems to die. This boss takes even longer to destroy. Luckily, this boss doesn't shoot anything or have anything that it can attack you with (other than the Mecha Knights). After this boss, go a little farther and you're done. When you play this mission as a team, you can support each other and deal more damage together, killing the boss a lot qucker as well.

Rewards: 30 prestige, Emberbreak Shield, Firecracker

Mission: Alien Ooze (Rank 3-1)

This mission is actually one of those that I like. It's not too long and doesn't have too many boring monsters. Like all of the other missions that I've been playing recently, there are two levels to this mission, meaning you have to spend 20 energy without including the energy needed to open energy gates, which didn't appear anywhere on this level. So the first part of the mission is so easy, you just basically explore a one-path map, and kill until you reach the elevator, which is extremely close by. The only thing is that I think there is at least one hidden button that is under a block somewhere, so destroy all of the blocks just in case. In the second part of the mission, the map is completely different. It's grassy, not what I would think a Clockworks should look like. There is also a new thing that looks like vines, as shown below at the left side. When your character touches the vines, you get poisoned, meaning you can't heal yourself, but I don't think you lose health. There are also lots of hidden buttons on this level. In the screenshot below, there is a hidden button under one of the crystal blocks at the right side.


Then, shown below, is the only boss in the mission. It is a slime that has spikes, which I'm assuming damages you when you get too close to it. I somehow killed it in a matter of seconds somehow, but maybe it was because I was using the Super Slime Slasher, which is the recommended weapon for this mission because all monsters here are slimes. After the boss, you get to the last elevator very quickly and then you're done.


A note about the reward, if you do make the armor from the recipe that was rewarded, be thoughtful because the helm looks like it's for a girl, so think twice before using energy and crowns to make it.

Rewards: 30 Prestige, Emberbreak Armor Recipe, Emberbreak Helm Recipe

Newsletter Promotion


Today, I've somehow discovered a promotion where you can be rewarded signing up to Spiral Knights' newsletter updates. I think this promotion appeared either in the Spiral Uplink (which opens up when you log in and you can view it in-game by clicking your mailbox and then the "News" tab). The reward is an accessory known as a Proto Crest and can go on the front of your body armor, as shown above. I believe that this is the easiest and first accessory that you can receive in the game. Of course, you can unsubscribe from the newsletter immediately after you receive you reward and you will still get to keep your reward. Then, check your in-game mailbox and you will find a message that you have to accept in order to transfer the Proto Crest into your arsenal. After that, you must go to the Accessory Forge in the Bazaar in Haven in order to place the accessory on your armor. The Accessory Forge is the same place you need to go to remove your accessories from your armor. It requires no energy to place or remove the Proto Crest from your armor, but the Proto Crest will be destroyed and you will never be able to get another one, even at the Auction House.

Tuesday, July 31, 2012

Missions: A Prestigious Opportunity, Minerals Rock!, Monstrous Research (Rank 3-1)


So the three missions, A Prestigious Opportunity, Minerals Rock!, and Monstrous Research are the three easy missions from the total of five Rank 3-1 missions. The other two missions requires energy and using the elevator to play in the Clockworks. So in A Prestigious Opportunity, all you have to do is learn about Prestige Missions. After you complete this mission, you will unlock Prestige Missions in your missions page that you can complete daily.


In the second mission, Minerals Rock!, you will be instantly teleported to the Arcade in Haven. You will talk to the NPC Wagner and learn about collecting minerals throughout the Clockworks and then learn about depositing them after the return to gain the minerals you carried. Unfortunately, I'm pretty sure that this minerals collecting thing is only for arcade missions, so I think it's useless to carry minerals during Rank missions.


The last one is another one of those missions where you have to turn in materials in order to complete the mission. You have already completed a similar mission in Rank 2-2 under the exact same name, except you turn in different materials and get different rewards.  In this version, you will be forced to give one Bronze Bolt and one Gel Drop. Check the checkbox above the start button for this mission to confirm you want to give those materials and press start to finish the mission. If you don't have the materials needed, you can either buy it at the Auction House or try to get it while playing in the Clockworks from the Arcade.

Total Reward: 60 prestige, Cold Snap, Heavy Hatchet

It's a Small World After All

From all of the trailers and Wiki that I've read, along with my experience with the game thus far, I feel that the Spiral Knight's world is really small. I know that having a really big world isn't too important for this game because you do all of the fun stuff during missions into the Clockworks. Even in the Clockworks, it's really strange how there are grassy lands underground, and most of the missions don't seem to fit the theme of the Clockworks either. I think it would make the game much better if they would at least allow you to leave Haven (which is impossible to do right now) and maybe even allow you to explore the outskirts of Haven and maybe even have side-missions. For now though, we have to live with the simple and repetitive concept of doing missions (even the missions will probably lose excitement after a while), collecting rewards, crafting weapons and armor, and selling all of the things we don't need. I would really like to hear your thoughts about this so please leave a message below!

Monday, July 30, 2012

Mission: Time to Get Crafty (Rank 2-2)


Right after you finish the Alchemy for Beginners mission, stay in the place that you were teleported to for that mission. If you haven't done so already, open your arsenal and learn your recipes that were rewarded in the last mission, as shown above. Then use your attack button towards the machine thing near you.


The machine allows you to use your recipes to make items. Click on your recipe and then go down and press "Transmute" to create them. You will need to use up 20 energy and around 400 crowns total to make your two items. After you've made both the Frost Gun and Hot Edge, open your missions page to the page for this mission. Click the check-box above the start button and press start to finish the mission.

Rewards: 30 prestige, Hot Edge, Frost Gun

Mission: The Scarlet Fortress (Rank 2-2)

This mission is not the first mission that uses keys, but this mission uses a lot of keys. To start out, you will find yourself a split road after passing through just the first gate. There will be a few rooms with keys where you have to destroy all of the monsters and get the key. Then you will eventually get a place shown in the screenshot below.


There will be two locked gates. You can get two keys to unlock both of them, but if your too lazy to get a second key (which is in the room right below where my character is standing in the photo above), then open the gate on the right side. The gate on the left opens to a room that contains two green blocks that give you crowns and other stuff. Go through the gate and keep on exploring.


Soon after the two locked gates, you may find many energy gates if you take the path on the right when the road splits again. That path is a dead end, but you'll see four or five of these locked rooms with green or pink blocks behind them that give you stuff. Personally, I don't think a few blocks is worth three energy (for each gate), so I recommend you to not open them. Then keep exploring and killing. There is one more gate that requires a key. No bosses, even though the monsters are stronger than the previous missions. After you reach the elevator, go down (never go up!) to get to the second part.


The second part is a lot easier than the first. It is basically just a big room that's divided into sections. Explore the entire place and you will find a few buttons on the floor that opens gates block the elevator. After you open all of the gates, you should be blocked by unbreakable blocks shown above. You have to go to the area below that blockade, and use projectiles to explode the bomb thing. If you don't have a gun, you can throw your items at the bombs, as shown above. After that you reach the elevator and your done.

Rewards: 20 Prestige, Zapper, Rugged Robo Wrecker

Missions: Monstrous Research, Alchemy for Beginners (Rank 2-2))


So these who missions are the two easiest ones compared to the Skies Under Cradle and Scarlet Fortress. So in Monstrous Research, all you have to do is have one Sharp Fang material and one Ecto Drop. You can get these materials by picking them up from killing monsters in the missions before. If you are missing any of the material for the quest, you can go to the auction house and buy it using a few crowns. After you get those materials, open the mission page for this quest, as shown above (the reason why in the screenshot above my start button is locked is because I took it after I completed the mission once). There should be a check-box right above the start button. Click the check-box and then press start to instantly complete the mission.


The second one I'm going to talk about, Alchemy for Beginners, is very easy. All you have to do is have the NPC Bosco explain to you about alchemy and crafting your own weapons. After the conversation, you are done. After you finish, you should receive two recipes which you can find near the bottom of your arsenal. Click on the recipes in your arsenal to learn them, because that is necessary for the next mission.

Total Rewards: 30 prestige, Spiral Scale Helm, Hot Edge Recipe, Frost Gun Recipe

Sunday, July 29, 2012

Mission: Skies Under Cradle (Rank 2-2)

Whew, so I just finished this Skies Under Cradle mission, and it takes forever. This is probably the longest and maybe even most boring mission ever, though it gives you a lot of heat to upgrade your gear and crowns. I think this mission is boring because even though there is a lot of monsters, all of them are weak and there is no boss. This mission forces you to explore a really big world (big for a regular mission that is). However, there are lots of new things that didn't exist in previous missions. 
The first new thing is that before you take the elevator down, there used to be items in the area my character is standing above that gives you one extra health. However, starting with this mission, those will be gone and replaced with a vendor, who sells a lot of stuff you can use for the mission. However, everything he sells costs crowns, so I don't think it's worth it.


The next new thing is big crystal chunks in the map. I personally have no idea what they do, but when you attack it, it drops a fragment that you can carry around. I don't think it ever gives you any bonuses and I've tried carrying one of those to the finish elevator and they don't go into your arsenal. If you know what they are for, please white a comment below.


This mission also has a new kind of gate. This gate requires you to give three energy to open. Even though it is not required in the mission to open these gates, they usually give you a good amount of XP or crowns. So behind this gate, there are nine stone cannon monsters that appear, along with healers. Because of the healers, it is very hard to kill any of the cannons with a gun, so I recommend using a sword and just go up to the cannons and slash them. You may die once or twice, but the cannons give quite a lot of XP. Behind the nine cannons you will also find four green and pink blocks that give you stuff. I'm not sure if it's worth three energy, but to defeat all nine cannons is the only challenging and fun part of the mission.

Even though this has never before appeared, a monster that I killed dropped a very rare item. It is called a Mecha Knight Kit. Apparently, when you use the item, it spawns a helper, as shown above. The helper can't ride the elevators with you (I don't mean take the helper to Haven, but because this mission requires you to take the elevator twice, that's how I know).


So the last thing about this mission is that there are lots of plants as shown above, and be sure to attack all of them because they drop crowns and hearts, so destroy all of them. That's pretty much it. The rest of the mission is straight forward exploring until you find the elevator. There are actually two elevators. After you find the first, it leads you down to another level. You can choose to go back to to Haven, but never do that! You will have to redo the entire first part of the mission over. So After you go down the first elevator, keep exploring and you'll find the second elevator. Then you finished the mission.

Missions: Welcome to Haven, Reporting for Duty, Let's Go Shopping!, Pumping Up (Rank 2-1)

Normally, I would have one separate post for each mission, even if they had the same rank, but all of the missions in Rank 2-1 are extremely easy. All you have to do is talk to NPCs, listen to them explain important aspects of the game, and then you're done. The first mission is Welcome to Haven.


So in the conversation with Kora in this mission, you learn about mist energy and crystal energy. This is probably the most important of the four missions in Rank 2-1, because energy is very important. For those who didn't pay attention to the conversation, mist energy regenerates and has a limit of 100. Crystal energy can store as much as you want, but crystal energy costs real money or you can buy 100 with around 8,000 crowns.


This second mission is important, but not the conversation. After this mission, it allows you to do arcade missions, which I haven't tried to see what they are yet.


This third mission teaches you about the Strangers in Haven who can sell you stuff. I think the NPC also tells you some other stuff, but it wasn't important enough for me to remember.


Lastly, you are taken to the Advanced Training Hall. This training place is pretty useful for beginners. It has almost all of the different aspects of missions where you have to explore the Clockworks. This training hall allows you to experiment with all of the different switches that are in the game, as well as all of the items and blocks that you can find in the Clockworks.

Total Reward: 40 prestige, Mining Hat, Iron Buckler, Super Stun Gun

Saturday, July 28, 2012

Multiple Missions with the Same Rank


Starting with mission Rank 2-1, there are multiple missions with the same rank. In the Rank 2-1 missions, there are four of them, as shown above. Usually, there are at least one of the missions with the same rank that is very easy to complete and don't require energy, while most of the other missions take just as long or longer than the previous missions that you have completed. You can predict how hard or long a mission is simply by looking at the start button. If there is a button that says "Join a Party" and "Create a Party," then it usually means that that mission will require energy and take time. If not, as shown above, you usually can assume the mission is quick and simple.

Guide to the Auction House


Even though the variety of items in this game is nothing compared to games such as World of Warcraft, but this game's auction house is made quite similar to the one in World of Warcraft and is made quite well. Just like in real life, you have to be smart in order to buy items at very low prices. First off, you should always select the "By Category" bottom at the top left side of the page, then select "Sort (Buy Price)" at the top right corner of the page. Maybe it's just me, but I've never liked that bid price, even though this is an auction house. Bidding crowns instead of buying items at the buy price means you have to wait until the time for the auction runs out before you get the item. Plus, it is highly likely another player bids just one crown higher than your bid and you will not get the item. That is why when you search, I recommend sorting by buy price instead of bid price. Now you can narrow your selection using the categories and search button at the left side of the page, and buy the item that is being sold at the lowest price.

Hot-Keys

Like most other games, there are quite a few hot-keys in this game that allow easier access to your stuff. So below, I'm going to list all of the hot-keys that I know of. If you know more hot-keys, please feel free to leave a comment below!

A, S, D, F = movement

Z = attack (missions only), start conversations with NPC, and others

X = defend

1, 2, 3, 4, = use items (missions only)

I = open arsenal

P = open character profile

L = open loadouts

K = open Supply Depot

M = open missions page

[enter/return] = type in chat/ confirm typed chat message

[esc] = options/ logout

There are probably hot-keys that require a number-pad and footnote keys. Unfortunately, I am using an Apple Macbook Pro, which doesn't include a number-pad and I haven't figured out how to use the function keys...

Completing Missions


After you complete any mission, a screen similar to the one above will pop up. Most missions give you prestige, which is basically like XP in other RPG games. Also, many missions reward you with new armor or weapons, which are found under the REWARDS word, which should look similar to the screenshot above. You should take a longer look at the rewards that you earned, because this is the only notification that you received the weapons and armor. When I started playing, I always thought that weapons would just suddenly pop into my arsenal until I found out they were all quest rewards and I simply missed this notification. As you complete harder missions, the rewards and prestige that you earn become better and better.

Friday, July 27, 2012

Annoying, Annoying Energy


I think that this game makes energy really annoying. In order to start all missions that are fun, you are forced to use 10 energy each time. Today is my first day playing, so I started out with full energy. I completed quite a lot of missions before running out of energy. However, after many hours, I checked back on the game and I barely gained 10 energy! After a little bit of research, I found out that it takes a whole 22 hours to fill back to 100 energy! What this means is that unless you buy energy, you can only play every other day, and you can only complete 10 missions each time you play. Even though I know that this game has to make money somehow, I think that at least you should make the energy regenerate faster (much faster) or make it less important or allow us to use less of it. In the end, there is not much that we players can do, so this annoying energy thing is going to force me to post on this blog about every other day.

Mission: Crossing the Chasm (Rank 1-4)


Right when you start the mission, there will be colored crystals on both sides of you. When you hit a crystal, all of the adjacent crystals of the same color will be destroyed as well. You need to find two buttons within the crystals to open the gate. Keep going and you will reach a fire maze. Hit the first switch to turn of the first fire and enter the maze. You will need a key at the bottom right of the room to open the gate at the top left. Keep on going and you will reach the boss.


The boss is quite annoying because it moves fast and moves a lot, sprays a wide area of fire. Even so this boss wasn't too hard, and I didn't need to use any of the heart blocks to defeat him while I soloed. After you defeat him and keep going, you will eventually ride the elevator up to Haven town.

Rewards: 10 Prestige, Slime Slasher, Beast Basher, Fencing Jacket

Mission: First Contact (Rank 1-3)


This is the easiest mission that I have ever seen. All that you have to do is start the mission, read the conversation, as shown above, and then your done. The Kora person tells you to travel to a town known as Haven.

Rewards: 5 Prestige, Stun Gun, Cyclops Cap

Mission: The Ancient Generator (Rank 1-2)


The Ancient Generator is the first mission where you you can choose to play it with a party of a maximum of four other players. First, the mission starts out quite simply. You follow the path and kill a few enemies. Then, it gets a little bit trickier than before. As shown at the bottom right corner of the screenshot above, there are switches that are on their separate platforms, which you have to shoot with a gun in order to open gates. Then, there is one gate that requires a key. The key is found in the room to the left of the locked gate, and you must destroy all monsters to get to the key.


After you open the locked gate, you will enter a room with a fairly week boss. The easiest way to win is to use a gun and destroy the boss from long range since the boss is slow, powerful, and uses melee. Explode the blocks at the top of the room to continue after you defeat the boss.


As you continue along, there will be a second boss.There will be other minor monsters as well, but ignore them. This boss shoots black orbs in a pattern. It fires orbs in front and behind it, then it fires to both sides of it, then shoots in front and behind it, and so on. The trick is to attack from a side that doesn't shoot, and then move to another side of the boss so that you don't get hit, and attack again. Collected the crowns and heat orbs behind the boss and finish the mission.

Rewards: 10 Prestige, Hatchet, Punch Gun

Leveling Up Your Gear


Every time you collect little orange orbs, all of the gear that you wear and wield will gain XP at the end of the mission and is able to level up. Leveling up your gear allows you to deal more damage, attack quicker, and absorb more damage. However, I believe the maximum level for any of your weapons and armor is level 10. That is why it is better to use a better weapon of a lower level than a weaker weapon that has a higher level, because the better weapon will eventually be stronger when both weapons reach level 10.

Mission: Securing the Camp (Rank 1-1)

So after you enter the Rescue Camp and go forward, you will talk to the NPC (Non-Playable Character) shown at the very left side of the screenshot above (circled in purple). Then you must go talk to the NPC at the very right side of the screenshot above (circled in blue), with the yellow text bubble. After talking with with that second NPC, it will teach you how to start your first mission.

You will then be teleported to an area right next to the Rescue Camp. There you will learn how to use charge attacks. The gates to the north of your starting area will open and you simply have to kill all of the waves of enemy to finish the mission. Follow the NPC back to the Rescue Camp, and you're done!
Rewards: 10 Prestige, Vitasuit, Robo Wrecker

The Crash Site


So right after you finish customizing your character, you start the tutorial-like world. In this tutorial, you do not have health, meaning you cannot die. All of the monsters on this world are quick and easy to kill. There are only platforms and stairs, which lead you all the way to the end, so you can't get lost so long as you don't retrace your steps. There sometimes are bushes blocking your path, but one attack destroys them. Bushes and rocks do not drop anything when they are destroyed, however, the plants that are on the right side of the screenshot above drop hearts and crowns (game's currency). You will not meet any other players here until you get to the next part of the world, which is the Rescue Camp.

Create Three Heros


Similar to World of Warcraft, you can create three different knights. Some people like it, others don't. Personally, I'm both of those people. I used to like games where it is one character per email, such as Runescape, because you are more attached to that character. On the other hand, more characters allow you to experience more aspects of the game. Multiple characters also allows you to delete characters that you don't want any longer, instead of having to create a new email each time. I also learned that according to the little text at the bottom of the screenshot above, it says that the game reboots every 70 minutes. I guess that could get kind of annoying for players who play a lot, but it also helps so that players can take a break and not ruin their health.

A First Look


Well, this is my first steps into this new game, and I can already tell that I'm going to like it. I think the graphics are awesome, especially since it doesn't take up a ton of storage unlike World of Warcraft. I love how there are so many different and cool-looking customizations you can choose from. I made mine look like a samurai since even my name is Pixurai (pixel + samurai). A funny thing is that for the name of your character, you are not allowed to use numbers or spaces, and only the first letter of each world can be capitalized. So when I tried to make the "II" after Pixurai, I had to use lower-case L instead of a capital I. Lastly, I feel that this game is pretty CPU intensive, meaning it uses up a lot of memory, not allowing you to do much of anything else while you play. I had the game open plus only one other webpage, and that webpage took forever to load.

Note: I have created a new character under the name of Mechuri-II (capital I and lower case L)